Level three brings Deflect Pojectiles, an ability that enables you to reduce the damage received from ranged weapons. Cantrip in Solasta: Crown of the Magister feature the most basic and easy spells Characters can use for all intent and purposes. #1. . Greater Invisibility requires concentration. The stats are pretty bad. Cantrips. Globe of Invulnerability can be cast only on the caster himself. Now bards have a pretty lackiluster spell selection, not having a lot of the good picks, though they have some things like healing to help out. Replica Cloak of Elvenkind. To simplify the nature of combat, just think of every action that you do (and every action taken against you) as having a corresponding. After being affected once, they become immune to Nature's Sanctuary. Those items can be used by Bards to satisfy the material requirement of spells. Bard is a strong class chassis, just like the Paladin & the Wizard. In a vacuum, the battle cleric is the most powerful subclass, and probably the most powerful class combination in Solasta, but we don't play in a vacuum. Spicy Camel Dec 11, 2022 @ 5:12pm. 5th Level. Light Armor in Solasta: Crown of the Magister features various sets and pieces that provide defenses and additional bonuses to the playable character. Level 2. Shillelagh targets one club or quarterstaff held by the caster. 6th Level. A notable subgroup of these are the healers: Bard, Druid, and cleric who have access to healing spells like cure wounds, and the ability to revive dead party members at higher levels with spells like revivify. Heavy armor proficiency is literally just part of a feat that also gives an ability score increase and extra weapon proficiencies on top of that. I just realized something. Replica Cloak of Elvenkind-- advantage on stealth checks & disadvantage on enemy perception checks Better stealth is ok, though a specific playstyle & party composition is required to desire this item Those are like special Feats available only to them, which can go from granting them additional spells to greatly improving Eldritch Blast. Why would I pick bard over a wizard, who has access to all the same spells plus many more, both damage and CC? Is bardic inspiration strong enough to make up for the limited spell list? Logga in Butik. Greenmage is a subclass of the Wizard Class. • 1 yr. I was looking at a bard for my next run but I'm having trouble seeing the value they bring. Loremasters are obsessed with the lost knowledge of pre. There are no damage spells. In that sense, think of Warlock as a Ranger that shoots a magic blast instead of a bow. Abilities in Solasta: Crown of the Magister are based on the fifth edition of Dungeons & Dragons which was implemented in 2014 and is the latest version of the famous pen & paper RPG. This page covers a full list of the different. So CC? There aren't many CC spells either. In a fight, Druids are primarily control and support casters and they are really good at it. The spell instantly heals up to six allies the caster can see. . There are many different ways to build a party in Solasta: Crown of the Magister. It's hard to make four distinct-looking characters for your party. 11. 1Base game builds. Heat Metal is a second level spell from the Transmutation school. For the bard spell list without optional spells, see Core Bard Spell List. Can any bard aficionados explain it to me? It's a caster right? But the spell list is underwhelming. This comprehensive walkthrough. Why would I pick bard over a wizard, who has access to all the same spells plus many more, both damage and CC? Is bardic inspiration strong enough to make up for the limited spell list? Đăng nhập Cửa hàng. The spell grants a creature True Sight for one hour. On Spell Lists [] The following classes have this spell on their spell list and can cast it: Bard; Cleric; Paladin (Oath of Tirmar only) Rogue (Shadowcaster only) Sorcerer; Warlock (Fiend only) WizardMonastic Tradition. Spell Focus Items include magic items such as different. They can be used exclusively by Bards and. Keep in mind that this build requires. Bane/Bless, and things like that. I was looking at a bard for my next run but I'm having trouble seeing the value they bring. The 3rd level spell Wind Wall and 4th level spells Black Tentacles and Ice Storm also cause bludgeoning damage! Fire at will Kill 20 enemies using Fire Damage in a single campaign Spells that deal fire damage Cantrips: Fire Bolt 1st level: Burning Hands. The spell causes metallic armor worn by a target creature to glow red-hot, causing fire damage and giving disadvantage to attack rolls and ability checks. Requires. Heightened Metamagic, for 3 sorcery points, will force all enemies in a hypnotic pattern AOE to roll with disadvantage. Entangle: A great option for area control, but bards already have several of those. Rather than rushing in with weapons, they cast spells that weaken their enemies from a distance - so long as their comrades keep them. Vicious mockery, dissonant whispers, heat metal, and major image are all top-quality spells. Its spell list almost exclusively consists of offensive spells conflicting with Paladin’s melee-focused kit. Spell Level 1 Entangle, Fog Cloud;. Only wizards can ritual cast spells without having them memorized or prepared (but they still have to be in their spell book) So if you bard doesn't know identify, they can't ritually cast identify. Barbarian and Monk would be easy too implement but there are already 4 martial classes in the game and they mentioned in a FAQ that Monk woulnd fit in the solasta setting. Solasta: Crown of the Magister is a CRPG designed by new studio Tactical Adventures and employs an adapted version of the Dungeons & Dragons 5th edition rule set. The Sorcerer is added on July 13th 2021. › The Old Bard • The Deep Forest • Lost in the Ruins • Secret Key • Young Blood; Eastern Clan • The Eastern Front • Attrition • The Enemy Within • The Wyvern's Nest; Northern. Spirit Guardians grants the caster Protected by Spirits – the caster is currently protected by Spirit Guardians. They use their natural talents to master various skills and find their own way to thrive. The Bard table shows how many spell slots you have to cast your bard spells of 1st level and higher. Honestly it feels like an incomplete game. Per each spell slot over III: the duration of the curse is increased to 8 hours, 24 hours, and until dispelled. Solasta has a huge emphasis on tactical combat, with a loyal & passionate modding community all about pushing the limits of a creative & challenging adventure within the D&D 5e framework. With an exception of a death saving throw, a saving throw is always connected to one of the abilities (Dexterity saving throw, Constitution saving throw etc. Effect. Sparkle is a cantrip level spell from the Enchantment school. Eldritch Blast deals 1d10 force damage to the target. Although I like Bards for RP reasons in tabletop, they might be kind of weak in Solasta because of the 4-character limit on parties. The spells appear in the book and don’t count against the number of spells you know. Although these magical secrets-obtained spells cannot be changed after learning them, these spells add a lot of flexibility onto the bard chassis in the. Creature is Incapacitated by Hilarity. Per each spell slot over I: +1 target. If you’ve been looking for a way to play as a Rogue that’s very deadly in wielding Melee Weapons and casting Spells, then. Fey Touched is one of the best feats for wizards in D&D 5e for several reasons, such as giving access to first and second-level spells. The spell creates a fiery blade in the hand of the caster. The Solasta bard feels too reliant on a few magic secret picks and one boss killer spell. Part 5: Magical Secrets Magical Secrets is the powerful feature of bards; thanks to this one feature, they are the best scaling support class in the game, and can fill. It just lets you choose spells, as part of your normal level-up, from any spell list instead of just the bard spell list. Being considered a faithful turn-based rpg that takes heavy inspiration from Dungeons & Dragons, Solasta: Crown of the Magister will have players going through a faithful tabletop experience as they develop their party and complete various quests. 3. Hi everyone! I’ve played full release Solasta for a long time now; with several expansions since my last feats list, and a whole slew of new feats in the unofficial community expansion mod that will become relevant in my upcoming class tier list posts, it's time to go over all of those feats in conjunction with the official Solasta ones. Magical secrets - Choose two spells from any class and include them in your spell list. This build guide provides an idea for players to start with to. Hunter's Mark targets one enemy. Light Armor grants low defense but it is useful for stealth and to move around quickly. I could get Cure Wounds. The spell can be cast using a higher spell slot than its original one, providing additional benefits. Mass Healing Word is a third level spell from the Evocation school. It's a caster right? But the spell list is underwhelming. True Seeing is a sixth level spell from the Divination school. No saving throw, no attack roles, just straight damage that's almost always guaranteed. fixed bard inspiration to trigger only on failed attack roll/save through reaction-like pop ups. That's because those spells aren't on the Bard spell list. There are a total of 22 Eldritch Invocations available in Solasta, and Warlocks can learn an additional one at level 5, 7, 9 and 12. Updated: 12 Oct 2022 21:53. Raise Dead is a Spell in Solasta: Crown of the Magister. +1 to DEX to a maximum of 20. Half-Orc. u/In_Effect has completed his work on the new Primal Calling DLC builds for the Neoseeker walkthrough guide, if anyone is wondering how to minmax them. The spell instantly heals up to six allies the caster can see. That is why I’ve decided to look at all the classes and subclasses currently available in the game. 53). What in each of your opinions is the best. The spell imparts on a target the ability to fly for a limited time. Baldur's Gate 3 has the full license, and still chose to make wacky magical items with these "lightning charges" or other effects that trigger upon specific conditions, classes with TWO Bonus Actions, wizards that can learn every single spell from any spell list, martial classes without spell lists casting spells from scrolls, and too many. Paladin is the best multiclass option for a melee-centric Bard build. Bane is a first level spell from the Enchantment school. Arcane Sword is a seventh level spell from the Evocation school. The spell can be cast using a higher spell slot than its original one, providing additional benefits. None of these types of features exists yet in Solasta, but I can't count out any future subclass releases to be for sure that this will always be the case. Not a good cantrip selection either. Hypnotic Pattern targets all creatures, including allies, in a 6-cells radius sphere area. Spellcasting focuses are special items that any spellcaster needs to have to satisfy the material requirement of spells. Character customization in Solasta is a bit underwhelming. They have excellent scaling as a support class though, so a dip in. This is a more effective combat spell in Solasta than 5e because it actually compels the person to fight for your party instead of just ignoring the Wizard and continuing to beat up. If you can cast level 1 spells, you can learn any level 1 ranger spell from the entire ranger spell list. Bards are also full casters and have access to a good spell list, they also gain magical secrets which lets them crib spells from other spell caster's lists. Really don't understand why they thought a 4-person party was a good idea for a combat-focused D&D game. Both of 1,2 make sure of that. Holy symbols are meant to be used by clerics and paladins, arcane focuses are for wizards and sorcerers, Druidic Focus is for druids, instruments for bards, and Component Pouches are meant to be universal. After returning to life, the target suffers a -4. 5Feather Fall. Spellblade is a Subclass in Solasta: Crown of the Magister. These furries have the second best spell list in all of D&D 5e in my humble opinion and possibly the best spell list in Solasta since so many great Wizard spells focus on out of combat usefulness. If the spell you attempt to counter is of 3rd level or lower, it fails automatically. The best martial would be either barbarian or Paladin. Despite their weakness in physical combat, their magical abilities make them dangerous foes. Sparkle can only be cast on light sources (e. Sorcerer is so buffed in Solasta compared to 5e. I can't be the only one who is wondering why nearly every class except Cleric and Paladin seem to attract modded subclasses (hell even Ranger got 2 there). Contribute to Holic75/SolastaBard development by creating an account on GitHub. Darkness is a second level spell from the Evocation school. Jump is a first level spell from the Transmutation school. added heat metal to bard spell list (if SolastaExtraContent is installed) requires SolastaModHelpers 0. Published Jun 9, 2021. Hypnotic Pattern requires concentration. Raven with Bow Mastery gets off 2 heart seeking shots per round, 3 at level 9. Ritual Casting You can cast a spell as a ritual if that spell has the ritual tag, and you have the spell prepared. Shadowcaster is a subclass of the Rogue Class. Level 5: Lesser Restoration, Aid. Raise Dead is a Level 5 Spell . Spell Progression is huge throughout the game. Hilarity targets one creature within 6 cells of the caster, inflicting the following: Creature is knocked prone. I have a strong preference for using spells, hence creating several spell tier lists. The spell increases one ally's jumping distance. Creatures in the area of effect become Heavily Obscured: creature cannot see anything; creature. B+. The spell increases one ally's jumping distance. Just like before, as long as the host has access to the latest version of the game, the rest of their friends can tag. Shadow Armor 5. Vicious Mockery is a cantrip level spell from the Enchantment school. As promised, we're back with more information about the upcoming Inner Strength DLC. Compare. Per each. Fighter. Well The Shock Wizard generally gets more bang for the buck out of their offensive spells. They have a number of defensive options that work both against spell damage and against physical attacks. Level 1. Greater Invisibility requires concentration. If you want a low level spell/cantrip only, magic initiate could work. Or their signature cantrip vicious mockery. 8. Insight Cleric. Solasta: Crown of the Magister. Their class abilities and Oath abilities are powerful and buff others in the party often as well. There are no damage spells. Globe of Invulnerability is a sixth level spell from the Abjuration school. #2. Entangle: A great option for area control, but bards already have several of those. New powers, and access to subclasses, are granted at a higher level of experience. This is a feature only available to the Court Mage. ago BuckGB Solasta: Crown of the Magister Update - Bards Are Singing, Flowers Are Blooming Official News The Inner Strength DLC for Solasta: Crown of the Magister should be going live in a month, on November 14, 2022. Second best Barb. At tenth level you get 4 bard cantrips, magical secrets lets you add spells that can be. There are no damage spells. There are no damage spells. It is most commonly used to detect any potentially magical items the party has collected. The spell neutralizes any poisons or diseases that were afflicting the creature when they died. Detect Magic can be also used by some vendors, who will use it to detect magical items in the party's. You make. Instruments are a special kind of spellcasting focuses. Why would I pick bard over a wizard, who has access to all the same spells plus many more, both damage and CC? Is bardic inspiration strong enough to make up for the limited spell list?College of Hope is a Subclass from the Inner Strength DLC in Solasta: Crown of the Magister. A spell you choose must be of a level you can cast, as shown on the Bard table, or a cantrip. During the 1-hr duration of Spell Shield, gain advantage on saves against spells & magical effects This remains in effect -- even if TempHP goes away This is Solasta's variant of the War Mage from PnP 5e. While the Bard does get some healing options like Cure Wounds and Healing Word, they don’t get the full range of non-hp healing options required to fully replace a cleric. Spells can be cast by any Class that has Spellcasting, but not all Classes can cast every Spell. Jump and Alarm are already on the Wizard spell list. New powers, and access to subclasses, are granted at a higher level of experience. B+. Class Role and Commentary: Bards are at their core support casters in 5e and their spell list is an odd mixture of Wizard, Cleric and Druid. Spells can be used against enemies to deal damage and to inflict negative status effects, and, they can also be used to conjure magical energy to support the team such as healing effects. Solasta split D&D 5e’s warcaster feat into 2 things – this feat, and the Battle Cleric & Spellblade’s subclass features (Battle Cleric & Spellblade can use sword/shield and still cast all spells, no one else can right now) [Spellblade is terrible – pick a Battle Cleric or two if Spellblade is in any way appealing to you]. 1 Circle of the Land 4. With the release of the sorcerer update, the best backline is now Wizard/Sorc Class Role and Commentary: Bards are at their core support casters in 5e and their spell list is an odd mixture of Wizard, Cleric and Druid. It's a caster right? But the spell list is underwhelming. Level 5: Mass Healing Word, Revivify. Counterspell is arguable one of the strongest utility spells in D&D 5e. If you’ve been looking for a way to play as a Wizard who’s very precise when it comes to effectively casting Spells, then this. Twin spell and heightened spell are great for Bard CC and debuff spells. Many video games have tried to adapt the tabletop experience, but few have managed to so completely recreate the Dungeons and Dragons experience like Solasta: Crown of the Magister. Jump targets one ally. Also for UB (Unbalanced business mod) you can pick transmute bard and outperform sorc in every category. Mage Armor – non-concentration 13 AC + DEX armor for characters for 8 hours. If spells like tiny hut are added into Solasta, this will change instantly to A-tier. Not only can it use healing and buffing spells, but it also makes for a. Also, superior Darkvision for the party, so you can run some. Insight cleric can identify just as wizard. If the creature is lacking body parts or organs integral for its survival--its head, for instance--the spell automatically fails. The best race for pretty much anything CHA-based, and CHA classes are plentiful and strong. The Magic Initiate feat — taking spells from the sorcerer spell list — can alleviate this. I don't think you read the problem. The following classes. They use their natural talents to master various skills and find their own way to thrive. It includes multiclass, races, classes, subclasses, feats, fighting styles, spells, items, crafting recipes, gameplay options, UI improvements, Dungeon Maker improvements and more. All reactions. So i got a progression to LVL 3 and i cannot pick extra basic spells so wondering if i can pick more later on. Level 2. ) and each class provides proficiency in two saving throws. They have some knowledge of spells that can be cast, but most of this relies on their ability to control and manipulate others' thoughts. Level 5: Mass Healing Word, Revivify. Bard Armor. Why would I pick bard over a wizard, who has access to all the same spells plus many more, both damage and CC? Is bardic inspiration strong enough to make up for the limited spell list?Rangers are the wanderers of Solasta's wilderness, trained survivalists, fierce in battle, and stealthy hunters. There are no damage spells. The Wand of Identify can also be used to cast the spell. Imo the best caster would be the sorcerer, because of the meta magic. To cast one of these spells, you must expend. There are no damage spells. The Tree is a great alternative for a powerful spell list that will ramp up the Warlock's power. Draconic Bloodline Origin. r/CrownOfTheMagister • 8 mo. Revivify is a third level spell from the Necromancy school. I'd also say that Bards are the best skill based class in 5e, having access to Expertise, Jack of all Trades and lots of utility spells, but skills are less important in Solasta. Darkvision (spell) (2nd lvl) - If you’re playing a race without darkvision Spells with a bit more depth. My fighter also drank a Haste potion after round 1, which also isn't concentration based. Some spells are only available to a specific sub-class (as stated in brackets in the list. Level 3 +8 Hit Points; Choose one Spell; Unlock Spell Slot; Gain one additional hit die; Primeval Awareness: Detects the presence of certain creature types in the location. ef27a04. 1. Although the heroes of Caer Cyflen managed to prevent the Soraks' attempt at reopening the Rift to unleash their foul god upon Solasta, the threat is. The spell creates an area of magical darkness. Sorcerer is top-tier damage and otherwise pretty underwhelming. Besides Lore Bard, the rest of the bards feel on-par with the weakest of 5e's. Solasta Bard Class 1. The spell lowers a target's AC and prevents reactions until the start of its next turn. Spirit Guardians is a third level spell from the Conjuration school. The Ranger I may just take all the way she is an absolute DPR machine with the UB Mod Dual Wield options and her subclass. Updated: 27 Oct 2022 02:38. As the Cataclysm ravaged Solasta and mana vanished, druids of the Circle of Balance tirelessly walked the land, following their one teaching: nature giveth, nature taketh away. . Warlock can regain the slot on a short rest. But finger of death on level 7 does big damage to a single target and wizards can learn it. charles_watkins Feb 10 @ 3:35pm. Counterspell is arguable one of the strongest utility spells in D&D 5e. Hilarity requires concentration. It is basic and non-magical. aronnax512 • 1 yr. Four types of instruments can be found for the Bard to use as spellcasting focus: a Flute, a Lute, a Drum and a Horn. Brilliantly, Solasta integrated a subtle and well designed UX with a faithful recreation of the D&D rule set. 2. Those that have extra features in the lvl 13-16 range have also been added -- though I have not fully tested that range yet -- and cannot fairly until we know all the spells that will be added in the next DLC & their strengths. The best base class in the game from level 7+, and aren't that terrible in the earlygame either. NB! Spells are ranked for how useful they are on a Spellblade, so don’t use these rankings for other classes. 9. It is a free action to swap/sheath weapons, but in Solasta, they make it a 1-per-turn ordeal because each round is only 6 seconds. Spell effects [] When you touch your target with this spell, they immediately regain 4d8 + 15 hit points. g. Of course I'm not leaving you without what you. Unlike Druids who commune with nature, Tree Warlock's blessings are viewed by many as a curse. Solasta. Bard Spells Cleric Spells Druid Spells Paladin Spells Ranger Spells. +2 CHA plus two flexible stats and extra skills. So CC? There aren't many CC spells either. Ranger Spellcasting: Rangers have access to their entire spell list from the start. The spell conjures 15 units of food. To cast the spell, the caster needs to possess a diamond worth at least 300 gp, which the spell consumes. These are presented as follows: Way of the Open Hand - specializes in controlling the battlefield and stunning opponents;;. As promised, we're back with more information about the upcoming Inner Strength DLC. A spell scroll bears the words of a single spell, written in a mystical cipher. gear) vs AC of target. Wizard. 2 Ray of Frost 1. Apart from serving as a spell focus, instruments can be. But you can't cast spells when holding a two-handed weapon like a bow and arrow, which would deprive the Wizard of far more potent actions. Child of the Rift Origin Spells. From fledgling adventurers to saviours of Masgarth, this 40h+ campaign will take you through the Badlands in search of ancient artifacts to stand against a mysterious threat. +2 CHA plus two flexible stats and extra skills. Caster Martial Support/Utility. Flame Blade evokes a fiery blade in the caster's free hand. Just try it on a dummy character since the main campaign in Solasta: Crown of the Magister won’t actually let you start with characters that have been pre-leveled. IgnatiusJ. The Inner Strength DLC for Solasta: Crown of the Magister should be going live in a month, on November 14, 2022. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material Components. Cantrip. Shadowcaster rogue can learn identify, but rogues can't cast rituals, so it will spend spell slots (not like shadowcasters have much use for spellslots). ago A bard's combat contribution is primarily control. While the Bard does get some healing options like Cure Wounds and Healing Word, they don’t get the full range of non-hp healing options required to fully replace a cleric. Rogues have a very reliable source of sustained DPR in Sneak Attack that actually makes them the best damage dealing class until level 5. The spell can be cast using a higher spell slot than its original one, providing additional benefits. Ice Storm is a fourth level spell from the Evocation school. 28. All creatures in the area of effect at the moment of casting take 2d8 bludgeoning damage. Greenmage is a Subclass in Solasta: Crown of the Magister. The few offensive spells she has are limited in use, only the cantrip spells are available with no limitation, but. The general philosophy is everything is optional to enable, so. Shadow Dagger deals 1d8 psychic damage to the target (canceled if the target makes a successful Wisdom saving throw). D&D uses a system that involves the rolling of a 20 side dice called a d20 to resolve encounters in scenarios in the game world. So let’s go over the spells we have available and a few comments about their usage. Just FYI: CE Release 1. It also inflicts Back from the Dead – the character. And grabbing Spell Sniper at 4 will make your Bard a damage dealer since your Spell List focuses on other important things. E-tier. Stoneskin targets one ally. Rapier OR Longsword. Therefore, spells that need concentration aren't particularly good options. mutant. Level 3 +11 Hit PointsGreater Invisibility is a fourth level spell from the Illusion school. Good spell list, Golden Speech to avoid save-scumming on dialogue checks, and Scourge of the Hidden adds up to a lot against Soraks. Hoodlum Rogue. Generally resourceful, they are known for their cunning and their ability to launch deadly sneak attacks. Cleric, Druid, Bard, even paladin and ranger can handle combat healing needs, such as they actually are in this game. Vicious Mockery Spell Level 1 1. Here's a quick list of the classes available in Solasta: Cleric. With your Book of Shadows in hand, you can cast the chosen spells as rituals. Why would I pick bard over a wizard, who has access to all the same spells plus many. Jump is a first level spell from the Transmutation school. Holic75. g. Every fourth level, a character can choose between increasing their ability scores or gaining a feat (some feats also provide an ability score increase). Stoneskin is a fourth level spell from the Abjuration school. They are not needed to cast all spells, only those that require material components. It grants Longstrider – target's move speed is increased by 2 cells. They might learn a clever divination spell from one source and then a powerful evocation spell from another. Additionally, there will probably be some mistakes throughout this. gear) vs D20 + attribute + proficiency of target (edit: not quite sure, if proficiency is used or not) Dex and other. Tier 1. Spellcasting focuses are special items that any spellcaster needs to have to satisfy the material requirement of spells. . Gets AC. These furries have the second best spell list in all of D&D 5e in my humble opinion and possibly the best spell list in Solasta since so many great Wizard spells focus on out of combat usefulness. They are strong, skilled with multiple weapons, and tough enough to stand up to most kinds of foe. You know two cantrips of your choice from the bard spell list. Each target heals HP equal to 1d4 + spellcasting ability modifier of the caster. Rogues are versatile first and foremost. There are plenty of traps in Solasta and while you can simply power through them, being able to disable them will prevent a lot of injuries. The spell targets up to three objects that can be illuminated and lights them up immediately. magritte Nov 18, 2021 @ 3:46am. Half-Elf. The spell can be cast using a higher spell slot than its original one, providing additional benefits. Sleep -- no-save incapacitate. It revives a dead character up to one minute after his death. But you can't cast spells when holding a two-handed weapon like a bow and arrow, which would deprive the Wizard of far more potent actions. Good examples of healers are Clerics, Bards and Druids. The staff has 10. That way you could keep the flexibility of the Wizards spell casting. Cantrips can be cast infinitely and do not use up a Wizard or Cleric's Spell Slot, these can be acquired in many ways through Features and Classes being one of those. The spell increases an ally's speed by two cells per turn. Strong when fighting a lot of elementals, but need to know that you will be fighting them. Bard Subclasses. A character's class is their profession and grants specific features as listed. Or potion spam. Greater Invisibility targets one ally.